Minggu, 05 Agustus 2012

rahasia dalam mortal kombat shaolin monks part 2

Living Forest

Fatality Input
Before attempting this puzzle, you will need the swing and double jump ability.
Jump and grab hold of the tree branch, then swing from branch to branch to reach the tree. Climb to the top of the tree and head inside the room to fight Mileena. Once you defeat her, you will be rewarded with a fatality input.

Concept Art
Break the clay soldier's shield and then throw it into the stone door. It will break and uncover a concept art piece
Smoke Missions

Situated near the living tree, break the stone door by throwing the clay soldier's body into it. Inside the tomb, Smoke will ask you to perform five quests. Each quest merits its own reward, with the final quest unlocking the Mortal Kombat II arcade game.

Quest 1 (Soul Tombs)
  1. Break down walls to find the hidden Fatality.
  2. Go to Soul Tomb's Green Room. In the room facing the mountain, throw the Tarakas into the wall to reveal the fatality input
  3. Reward: 500 exp

Quest 2 (Wu-Shi Academy)
  1. Destroy Evil Barriers to find the Warrior Shrine.
  2. Backtrack near the beginning of Wu-Shi and look for the fork in the road. Take the left path and you'll encounter a spiked pit. Just over the pit is the target Warrior Shine. Your quest will be done when you break the statue and proceed into the next area.
  3. Reward: 700 exp

Quest 3 (Soul Tombs)
  1. Perform 3 sacrifices in the torture room
  2. Upon entering the Soul Tombs, a cut scene will reveal the location of the torture room. Simply enter the de-gated door and you'll step into a room containing three torture devices. The devices are high up on the floor and resemble ordinary platforms, but with a spiky gate hanging from the bottom of the roof. For this puzzle, you must launch a Taraka high into the air, jump grab it, and throw it on the platform.
  3. Reward: 700 exp

Quest 4 (The Portals)
  1. Find all Purple portals and throw an enemy into each one.
  2. This quest is ridiculously easy because there are only two purple portals; and they're both located near each other!
  3. Reward: 700 exp

Quest 5 (The Pit II)
  1. Enter this portal and survive in the frozen peaks.
  2. The easiest method is to knock the enemies off the bridge with a strong flying attack, i.e. Liu Kang's special flying kick.
  3. Reward: Mortal Kombat 2 arcade game unlocked
  4. Reward: 700 exp
Soul Tombs
In soul tombs there are two lighted doors: red and green. The next three puzzles can be found upon entering the green door.

Fatality Input Image
Wall run up the pillar.

Unlock Baraka in Versus Mode.
Climb the stairs and head towards the area where they used to be a pillar. Pan the camera out to locate the secret. Use the wooden platform as a stepping ground to the secret.

Kombat Crag stage unlocked in vs mode
The secret passage way to the Kombat Crag stage unlockable is located in the same room where you launched a Taraka into the spiked ceiling and where it fell to the floor. On the left of the fallen structure is a statue. Break it with you fist of ruin to reveal the hidden passageway.
The following puzzles can be found in the red door.

Concept art
For the secret to appear you will need to kill the skeleton--standing on the other side of the fence--with two throws of a rock.
Wasteland

Fatality Input Image
After you have scaled the wall, pan out the camera to see the ying/yang symbol hidden between the mountain gap.

Unlock Sub-Zero in Versus Mode.
Start from the far corner of the wall and perform a horizontal wall run. You'll land on top of the lion.

Perform a horizontal wall run to avoid the spike wheel and to get the secret concept art.
Dead Pools

Concept Art
Knock a skeleton into the green muck to cause a secret to appear high above the wall. Once it appears, jump on the platform, hop on the grill, and climb towards the ceiling.
Netherrealm

Arena Art
Jump midway on the stairs, then wall jump off of the structure, and while in mid-air, perform a double jump to land on top of it.
The Foundry

Concept Art
Execute an enemy manipulation, position the enemy under the slamming hammers, and time the launch of your throw so that the hammers will smash the enemy in mid-air.

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